100 max upgrades
by
DazeOfTheWeak (Watch for feedback, Add to favorites)
This is my first mod, and a simple one. It raises the max amout of upgrades from 3 to 100, making games that last longer more interesting. It also decreases the time for all upgrades by half.
It bascially just makes upgrading more of a key factor, you have to keep up with everyone else.
Target Patch Number: 1.13
Includes Basic Stat Changes: YES
Includes Graphic Replacements: NO
Includes Graphic Reprogramming: NO
Includes Portrait or Sound Changes: NO
Includes AI Script Reprogramming: NO
Includes Title/Menu Screen Changes: NO
Includes Tileset Changes: NO
Includes Techtree/Button/Spell or other EXE changes: NO
Includes Other Changes: NO
Downloads: 3781
File name: 100ups.exe
File size: 33505 bytes
Click here to download!
Out of 14 voters, most think this custom is Good!
|
Sorry, no related content is available for this document.
|
| 1, Slickrick |
| Date: |
Apr 19, 2006 |
| Time: |
12:12 PM |
|
|
|
Sounds fun, Ill check it out.
O yeah, did you make the upgrades cheaper? |
| 2, DazeOfTheWeak |
| Date: |
Apr 20, 2006 |
| Time: |
10:31 AM |
|
|
|
They're not cheaper, just faster. |
| 3, kvil0 |
| Date: |
Apr 20, 2006 |
| Time: |
03:13 PM |
|
|
|
man those are some expensive upgrades |
| 4, DazeOfTheWeak |
| Date: |
Apr 21, 2006 |
| Time: |
12:07 PM |
|
|
|
Hehe... yeah... they can get really expensive later on, I kept the cost and the factor cost the same...
If I'd have left the time as it was, they would have taken way too long too... |
| 5, MidnightGladius |
| Date: |
Apr 22, 2006 |
| Time: |
10:37 AM |
|
|
|
I dunno ... it just looks like to me you didn't put a lot of time into this, really. Seeing as how the changes you made could have been done in pretty much a minute, I'm kind of unsatisfied on this. However, it being your first mod, that gives you a bit of leniency.
Thus: Average. |
| 6, DazeOfTheWeak |
| Date: |
Apr 23, 2006 |
| Time: |
02:15 AM |
|
|
|
I wasn't shooting for anything big (however I have been experimenting with some things). This is more meant to be played with other mods (via MPQ Draft) or just as a small change to be played with friends. |
| 8, DazeOfTheWeak |
| Date: |
Apr 27, 2006 |
| Time: |
01:21 PM |
|
|
|
Why's that?
It should be working... |
| 9, thedutchjelle (Section Moderator) |
| Date: |
Apr 28, 2006 |
| Time: |
12:57 AM |
|
|
|
It cant run it because its a .EXE..
Wont run on a macintosh you see..
Hopeless encounters succesfully won
Thedutchjelle |
| 10, DazeOfTheWeak |
| Date: |
Apr 28, 2006 |
| Time: |
01:54 PM |
|
|
|
Ah I see... Sorry 'bout that =\ |
| 11, JAKA |
| Date: |
Apr 29, 2006 |
| Time: |
11:48 AM |
|
|
|
which version u taked to do that.. I never tried custom, only map and strat but not custom you see... |
| 12, ellesar99 |
| Date: |
Jun 02, 2006 |
| Time: |
11:45 PM |
|
|
|
you know you can do it on UMS maps too |
| 13, TitanWing |
| Date: |
Jun 16, 2006 |
| Time: |
02:49 PM |
|
|
|
It's nothing special.
My map editor of choice, StarCraft Xtra Editor, can go up to 255 and change cost and research time.
Since I can do this in an editor I'm not gonna vote.
-Serve the Directorate! |
| 14, Pulimuli |
| Date: |
Sep 11, 2006 |
| Time: |
12:16 AM |
|
|
|
StarCraft x-tra Editor does this too... in a few minutes.. uppgrade range 0-255  |
| 15, CerebralToxin |
| Date: |
Sep 23, 2006 |
| Time: |
01:56 AM |
|
|
|
Based on how it makes longer games much more interesting and leaves something to be done other than massing units, I'm giving this exceptional. Whether or not other people can make this mod, no one did, and I'd only want to go to a hundred anyway. Good job, out of maybe ten mods I downloaded, this is the only one I've kept. |
| 16, MaxedOutBC |
| Date: |
Oct 14, 2006 |
| Time: |
04:09 AM |
|
|
|
Meh i think that this mod would be better if it went up to a smaller number, like say, 25. (note to players) If you play this mod, its recommendable that you use another mod with it (since this mod isn't much on its own).
However... on the whole and by itself it isn't very good. But since its your first mod (and it doesn't crash, bug, or other annoying things), i ll give you AVG.
2.5/5.0 |
| 17, Volken45 |
| Date: |
Oct 16, 2006 |
| Time: |
08:13 PM |
|
|
|
is this for brood war cuz whean i run it i get an error |
| 18, JReaper |
| Date: |
Dec 13, 2006 |
| Time: |
07:12 AM |
|
|
|
these are expensive ups. could you make them cheaper? |
| 19, Shadowkiller |
| Date: |
Dec 14, 2006 |
| Time: |
04:02 AM |
|
|
|
I could Do this with Star Forge...... |
| 20, Larvichee |
| Date: |
Mar 31, 2007 |
| Time: |
05:17 AM |
|
|
|
You can do it with anything but StarEdit rather?
Seems very slipshot to me.
I'm not voting....
At least this mod got through the mod(erator)....
We don't need to go to Starforge/Xtra editor stuff to go change it if we don't download it..... |
| 21, MedavassD |
| Date: |
Apr 11, 2007 |
| Time: |
07:38 AM |
|
|
|
fun fun |
| 22, smasher25 |
| Date: |
Apr 30, 2007 |
| Time: |
04:24 PM |
|
|
|
Wait couldn't you submit this as a map instead? |
| 23, Yossarian |
| Date: |
Jun 08, 2007 |
| Time: |
09:52 AM |
|
|
|
I think the good thing about this mod is that it applies the upgrade options to any map you play. Like many have said, yes, it's very easy to recreate the effect for any specific map with an advanced third-party editor. This mod, however, eliminates the hassle and makes the changes universal.
I vote "Good". |
| 24, snuff |
| Date: |
Jun 08, 2007 |
| Time: |
03:55 PM |
|
|
|
it only works if you use something for nothing
i got question how do you make mods
why cant the upgrade go over 255 |
| 25, IrishFolk |
| Date: |
Jun 20, 2007 |
| Time: |
07:37 AM |
|
|
|
how do u install it, i try to run it and it says it cant find starcraft.exe, but i installed this in the folder, help please!
DOES ANYBODY EVEN GO TO THIS SITE ANYMORE, THE LAST COMMENT WAS MADE LIKE 12 DAYS AGO, WHAT THE @*$% |
| 27, rebel199214 |
| Date: |
Jun 29, 2007 |
| Time: |
02:27 PM |
|
|
|
hey irishfolk...u might have to reinstall starcraft for it to find that file...if u do...u need 2 make sure when u uninstall it u dont delete any of the saved games or profiles and such...it could be bad if that happened lol
but...its a good mod just cuz noone else has made it yet,it doesnt crash or have bugs or any of that annoying stuff,and its a pretty good idea to start simple when modding.
i give it an exceptional
the one and only
rebel |
| 28, Observer |
| Date: |
Aug 10, 2007 |
| Time: |
03:09 PM |
|
|
|
Umm are you able to uninstall these mods? I asked this question on Noobe Craft v2.0, and ARGH!! No one has made a comment for at least two weeks!!! |