Starcraft Races
by
masterofhobbiton (Watch for feedback, Add to favorites)
This picture includes my best Starcraft models (so far), but was made mainly to show off the marine I made a couple of days ago. I'm quite happy with the picture, everything is original work in Animation: Master except for a couple of things like the psi blade and the scout engine-glows, which were added in later. The units are (from top left, clockwise) Guardian, Battlecruiser, Scouts, Zealot, Marine, Zergling and Hydralisk.
Views: 6299
File name: starcraftposterposter.jpg
File size: 779251 bytes
Click the Picture to Download at Full Resolution.
Out of 14 voters, most think this fan art is Good!
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Other Submissions:
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| 1, Ultrazealot |
| Date: |
Feb 27, 2007 |
| Time: |
06:51 AM |
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HEYYYYYY
this is pretty goood.
ure models are pretty well achieved. (3d mesh or polymesh)
the only "problem" are the light shades and textures.
theyre too poor (even more compared to the model detail level). Working on it you could get some impressive kickass renders!! really.
keep on workin. i wanna se more of ur sweet work.

greetings.
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| 2, FEAR101 |
| Date: |
Feb 27, 2007 |
| Time: |
09:22 AM |
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how much is the 3D rendering software |
| 3, Mystic604 |
| Date: |
Feb 27, 2007 |
| Time: |
09:33 AM |
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I think the texturing isn't so good but that isn't that of a big deal compare to modeling it.
I think the scout is a bit flat.
-exp- |
| 4, masterofhobbiton |
| Date: |
Feb 27, 2007 |
| Time: |
09:37 AM |
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Thanks for the comments. In response to FEAR101, if you can get it with some kind of student discount (as I did), it goes for $200. It's slightly different from programs like blender, as it uses spline-patch modelling rather than polygons. I agree with the texturing comments; I don't really have any experiance with making decals or doing lighting. |
| 5, Ecyor0 |
| Date: |
Feb 27, 2007 |
| Time: |
11:55 AM |
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Quite nice; not just the graphics, but the layout as well - v. well presented 
Sorry, that was meant to be a smiley face  |
| 6, ITSTORRASQUE4U |
| Date: |
Feb 27, 2007 |
| Time: |
12:35 PM |
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This is very good, and I agree completely with UZ. Your models are VERY GOOD: but your texture is not enough 
Not that it demerits the piece as a whole, I'll still give you EXP 
BTW, you might be interested in our current project, Starcraft: Sons of War. It's a second expansion for our beloved game, with a full new set of units, tilesets, voices, a brand new storyline and more things. We're currently looking for talented modelers such as yourself to help us make the sprites and possibly cinematics. Don't worry, you won't be pushed beyond your potential. If you're interested, send me a PM (or email to sc.sonsofwar@gmail.com with your questions) and I'll give you the details. If you need more specific information (like what program we currently use for modeling, formats, etc.) ask UltraZealot, he can give you a better overview 
BEWARE MARINES, TUSKS AHEAD
P.S: If you're already interested, but want a clearer horizon, go here:
http://sonsofwar.pyrom.net |
| 7, ValValiant4 |
| Date: |
Feb 28, 2007 |
| Time: |
01:18 PM |
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Ohh that's were phara's at. |
| 8, PharaZon |
| Date: |
Feb 28, 2007 |
| Time: |
08:48 PM |
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Yep, that's where I am. Check the website people.
As UZ and Torr stated above, models are decent but your work with minutiae; units' coating, is not that good. However, with Zealot you did excellent job, especially legs look very good.
Keep 'em coming, and pay extra attention to texture next time.
I give it Good. |
| 9, Goran1 |
| Date: |
Mar 01, 2007 |
| Time: |
05:19 AM |
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(voted: good)
I guess you made all this. Effort is really for admiration to say the least.
...But there is something about all of them - they are kind of bulky, and stone shaped. Cool stuff, but I see a lot of strange errors.
Stick to Zerg, and try to change appearance of textures.
Nice stuff you've got there.
Did you make some animations too? |
| 10, lyye |
| Date: |
Mar 07, 2007 |
| Time: |
11:53 PM |
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Flying crab.New species..Maybe I should ask CTMan to taste it. |
| 11, masterofhobbiton |
| Date: |
Mar 08, 2007 |
| Time: |
01:04 AM |
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Thanks for the comments. Goran1; yes I have a few animations. Every 3 months or so I try to immitate a cinematic and quit after a shot. Lyye; in the cinematics and the instruction manual that's what guardians look like. |
| 12, Templarwarrior |
| Date: |
Mar 13, 2007 |
| Time: |
09:45 AM |
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the gaurdian looks bland...but the rest is cool
voted good
Templar warrior |
| 13, lyye |
| Date: |
Mar 18, 2007 |
| Time: |
01:16 AM |
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Hehe I know |
| 14, SgtHK |
| Date: |
Mar 24, 2007 |
| Time: |
12:44 AM |
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You should really teach me about Organic Modelling. I've made alot of StarCraft machines (Siege Tanks, Battlecruisers, Carriers) But I haven't made anything that is Zerg, or even Zerg-like. |
| 15, seigemaster |
| Date: |
Apr 20, 2007 |
| Time: |
07:01 AM |
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i looks like the rine can't bend his arm*good* |