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(4) Epsilon Fortress (o)
by Protogod (Watch for feedback, Add to favorites)

Epsilon Fortress, once impregnable, lies abondoned and ruined. The rich lands and empty fortifications still stand, however.

Players: 2
Map Size: 128x128
Downloads: 429
File name: (4) Epsilon Fortress (o).scx
File size: 87058 bytes
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1, thedutchjelle (Section Moderator)
Date: Jul 11, 2007
Time: 09:09 PM
 
It's nice.
Though, Blue's 2 expoes are much further away from each other, while for instance purple can almost mine the 2 expoes with just one Nexus.

Lots of different terrain, definatly good looking.

The structure stuff in the mid - It might favour attackers coming from the south since they can use the ramps.

Hopeless encounters succesfully won
Thedutchjelle

2, Protogod (Senior Moderator)
Date: Jul 12, 2007
Time: 05:13 AM
 
Thanks. But, you cant effectively mine blue's 2 expos at once, so I'm not worried about that.

As for the ramps, that was a tough decision for me, but it was better to leave ramps, so that T cant just drop units up there, and have them untouched.

That & you cant really widen ramps on this tileset.

3, thedutchjelle (Section Moderator)
Date: Jul 12, 2007
Time: 06:40 PM
 
"Thanks. But, you cant effectively mine blue's 2 expos at once, so I'm not worried about that"

I think you understood me wrong - What i meant is that blue's two expoes are much further away from each other. The distance between the first and second expo of
Blue is much greater than the distance for the expoes for any other player.

Hopeless encounters succesfully won
Thedutchjelle

4, 1iCH
Date: Jul 13, 2007
Time: 07:27 AM
 
"Thanks. But, you cant effectively mine blue's 2 expos at once, so I'm not worried about that"

is the main problem, you cant guard the gas natural with a sunken line for blue, entrance is too large.
Also teals is insanely easy to defend, and purps nat and min only are very close to each other.

I told you on WB i liked the concept though.

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