(4)Regressive
by
illisid (Watch for feedback, Add to favorites)
This map has a unique mineral feild placement at the mains. The first feilds you see have 250 or so minerals in each, but there are 8 or so feilds. Beyond those are feilds with more mins in them, but there are less feilds, until you get to the final three feilds with 3000 mins in each. This will allow for a quicker start, but will require you to expand.
Forgive my retarded inverted ramps. I can make extended ramps fine, but not inverted, so I jus made them backwards, lol.
Players: 4
Map Size: 128x128
Downloads: 329
File name: (4)Regressive.scx
File size: 73840 bytes
Click here to download!
Out of 1 voters, most think this map is Average!
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Other Submissions:
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| 1, thedutchjelle (Section Moderator) |
| Date: |
Jun 16, 2007 |
| Time: |
10:40 PM |
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Nice idea! I don't know about balance but it seems fine to me.
Only thing i dislike are inverted ramps but that's something personal.
Hopeless encounters succesfully won
Thedutchjelle |
| 2, TitanWing |
| Date: |
Jun 17, 2007 |
| Time: |
03:31 AM |
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Hm...it's nice idea, but Terran tanks will own every choke point especially with all the doodads in the way. |
| 3, Slickrick |
| Date: |
Jun 18, 2007 |
| Time: |
01:36 PM |
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I like this, but any ranged unit would rape any attempt to expo to the center. |
| 4, illisid |
| Date: |
Jun 18, 2007 |
| Time: |
01:58 PM |
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ya i realized that... I just had some empty space to fill, so I made a pretty design. And I guess in late game someone might actually expand there |
| 5, thedutchjelle (Section Moderator) |
| Date: |
Jun 20, 2007 |
| Time: |
06:23 AM |
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It helps if you make a sketch before you start mapping, so you wont have trouble with empty spaces.
Hopeless encounters succesfully won
Thedutchjelle |
| 6, 1iCH |
| Date: |
Jun 20, 2007 |
| Time: |
08:14 AM |
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2 choke points per player makes the map terran favourable. Map is also generally tight.
Maybe clearing the centre to make it open and giving each player a single choke to defend from both natural and main? Also consider the highground behind main, ive never seen a tankable mainbase cliff before :S, again t imba.
Idea is very original though ^_- |
| 7, Dem0nS1ayer |
| Date: |
Mar 31, 2008 |
| Time: |
09:31 AM |
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Don't have your minerals in a triangle formation. That look REALLY bad. Also, go to http://www.panschk.de/mappage/maplist.php?orderby=mapname&PHPSESSID=9e36bd58652fe319e88142f5232e9232 to get inverted ramps.
wow, that link look like a piece of crap. I'll try that again:
http://www.panschk.de/mappage/maplist.php?orderby=mapname&PHPSESSID=
9e36bd58652fe319e88142f5232e9232 |