Out of 7 voters, most think this map is Good!
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Other Submissions:
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| 1, illisid |
| Date: |
Mar 26, 2008 |
| Time: |
12:47 PM |
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ive been working on this one for a while... i think it is a significant improvement over my old ones ;) |
| 2, Toastycloud |
| Date: |
Mar 30, 2008 |
| Time: |
10:19 AM |
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I've found this map too be very astheically pleasing. I especially liked the walkways made of bridges. One thing that gets to me is the Creep Colonies. I'd think that they would be very useful to the Zerg, and an annoyance to Terran and Protoss. I would take them out unless there is a plausible reason for them being there. Exceptional. |
| 3, Dem0nS1ayer |
| Date: |
Mar 31, 2008 |
| Time: |
09:28 AM |
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The creep colonies are there to help Zerg get a quicker start (I think).
illisid, this is one kickass map. ;) |
| 4, Intranetusa |
| Date: |
Apr 01, 2008 |
| Time: |
05:25 AM |
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The reverse ramps are not very well created since they resemble cliffs...so sometimes you can't tell if they're ramps or cliffs.
And the creep colonies are a bit strange for a melee map?
Other than that, it's aesthetically pleasing and the terrain is nice.
"Good" rating from me
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| 5, illisid |
| Date: |
Apr 02, 2008 |
| Time: |
08:44 AM |
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thanks, glad you like it 
the creep is to help zerg, and im not the first to do it. its in a few pro maps, like the ICCup invitationals.
zerg was having an incredibly hard time defending without it since theyd have to build an extra hatchery just for defense. way too expensive early game.
its not too problematic for terran and protoss, they can destroy it easy enough. |
| 6, ArchonPower |
| Date: |
Apr 02, 2008 |
| Time: |
11:26 AM |
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This map is well balanced and good looking on the eyes. I'm sure that the bridge path took a long time to make. give u EX to the P! |
| 7, psychocutter |
| Date: |
May 03, 2008 |
| Time: |
09:09 PM |
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The map is well balanced, I especially liked those bridges. By the way, how did you do that?
-EXP- ^^ |
| 8, jello12 |
| Date: |
May 09, 2008 |
| Time: |
05:15 AM |
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Hmmmm, When I opened it in SC xtra it had 12111 misplaced items yet when I resaved and opened it again in SCM draft 2 it hailed no taking away but I couldn't fidn the difference without the items taken... OH WELL!
EXP |