(2)Canopy
by
illisid (Watch for feedback, Add to favorites)
READ FIRST
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the main idea for this map lies in the behind-the-main expansion. you cannot reach it by ground until the main mineral line is mined out. and you cannot build a command center there either until the main line is mined out.
also, there is a bluestorm-style exit to the nat. there is a big exit for larger armies, then a small exit for small units like lings and rines.
oops the first time i forgot to put a name on it... i dont know if you guys insert the map name if there is none. so here's one with a name... sorry :P
Players: 2
Map Size: 96x128
Downloads: 128
File name: (2)Canopy(n).scm
File size: 83001 bytes
Click here to download!
Out of 3 voters, most think this map is Exceptional!
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Other Submissions:
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| 1, illisid |
| Date: |
Apr 27, 2008 |
| Time: |
03:03 PM |
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oh one more thing there is a bunch of tree sprites around the side of the main. it doesnt do anything as far as i can tell except obscure vision. |
| 2, jello12 |
| Date: |
Apr 28, 2008 |
| Time: |
07:31 AM |
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I like the yin yang >_>. I love it. And I give it an EXP. It was a fun playing experience for me. Thanks!
EXP |
| 3, Dem0nS1ayer |
| Date: |
Apr 28, 2008 |
| Time: |
09:11 AM |
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O_O And I had almost lost hope in the sc.org mappers...
This map very eye-pleasing and, thank god, is not a money map. I'm so glad your minerals are placed nicely.
--GOOD-- |
| 4, illisid |
| Date: |
Apr 28, 2008 |
| Time: |
09:13 AM |
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haha Dem0nS1ayer, i see you went and commented my old maps too... yeah they arent very good. i may or may not re-edit them, but as they are, they kinda... well... :S
Thanks for the positive feedback  |