Dem0nS1ayer
Starcraft.org User
Send a message to Dem0nS1ayer.
The following are documents submitted by this user:
| # | Document | Channel |
| 1 | (2)Ancient Temple(o) | Maps |
| 2 | (2)Cliffhanger(n) | Maps |
| 3 | (2)Jungle Oasis | Maps |
| 4 | (2)Sacred Lands(n) | Maps |
| 5 | (2)Scattered Ruins | Maps |
| 6 | Terran Defence then attack | Strategies |
| 7 | Terran Strategy for Fastest Map (this is probably | Strategies |
| 8 | Cat vs Mouse Desert Chase!! FIXED! | Maps |
| 9 | Duran's Hybrid: Chapter 1 | Fiction |
| 10 | Duran's Hybrid: Chapter 2 | Fiction |
| 11 | Mario and Luigi: Starcraft Style (Requested by Doc | Fiction |
| 12 | The Fall of the Queen of Blades: Part 1 | Fiction |
| 13 | The Fall of the Queen of Blades: Part 2 | Fiction |
The following are comments posted by this user:
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#1. Posted on June 26, 2008 06:02 AM. I still say it's for Wrath of the Lich King... ... Click here to view this comment. |
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#2. Posted on June 25, 2008 07:48 AM. Ok that definitely has to be Wrath of the Lich King. Look at the sword... ... Click here to view this comment. |
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#3. Posted on June 24, 2008 09:26 AM. It could be for the new WoW expansion that's coming out. What's it called... Wrath of the Lich King? Well it's something like that. =\ ... Click here to view this comment. |
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#4. Posted on June 23, 2008 10:15 AM. It's probably some Warcraft monster. ... Click here to view this comment. |
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#5. Posted on June 16, 2008 08:02 AM. IT SUCKS!! MY MOM CAN MAKE BETTER! ... jk! ... Click here to view this comment. |
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#6. Posted on June 16, 2008 08:00 AM. Holy hell. That is just...AMAZING! EXP NO DOUBT!! ... Click here to view this comment. |
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#7. Posted on June 11, 2008 03:22 PM. LMAO!! 106?! There are fixed sizes in the map editor. They are 64, 96, 128, 192, and 256. ... Click here to view this comment. |
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#8. Posted on June 11, 2008 09:40 AM. I love the picture where the guy placed units in the map editor to make it say "I <3 SC" ... Click here to view this comment. |
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#9. Posted on June 09, 2008 02:24 PM. Uhh that looks exactly like the SC2 Raynor... Wth are you guys smoking... -.- ... Click here to view this comment. |
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#10. Posted on June 08, 2008 03:17 PM. Fun game. ...Click here to view this comment. |
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#11. Posted on June 08, 2008 05:20 AM. Play it in UMS (use map settings) mode. ... Click here to view this comment. |
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#12. Posted on June 07, 2008 09:35 AM. If you say that your map is "kinda crappy," why do you even bother putting it onto sc.org? ... Click here to view this comment. |
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#13. Posted on June 07, 2008 09:33 AM. The first expo should be closer to your nat. Overall, it look pretty good! ... Click here to view this comment. |
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#14. Posted on May 31, 2008 01:50 PM. Masterofhobbiton, they don't create broodlings. if you look in the videos infested terrans (or marines, or whatever they're called) are created and they have guns. ... Click here to view this comment. |
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#15. Posted on May 31, 2008 08:29 AM. I forget what unit infests buildings, but after that happens, Zerg players can make Infested Terrans from any of the buildings they infest, and not just from the Command Centers. They no longer have the suicide attack because they now wield guns ...Click here to view this comment. |
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#16. Posted on May 30, 2008 03:55 PM. Well they're probably relatively cheap, so a have like 50 of them could probably wipe out like 3 or 4 expos. ... Click here to view this comment. |
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#17. Posted on May 30, 2008 12:28 PM. I don't think this is right, but people are saying that the minimum should be 512 RAM, which I think it kinda...eh... Warcraft works fine on my computer, and Starcraft graphics aren't TOO much better than Warcrafts... ... Click here to view this comment. |
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#18. Posted on May 29, 2008 12:25 PM. I don't see why the requirements aren't the same as Warcraft. That works fine with my computer. And besides, StarCraft's graphics may be better than Warcraft's, but not so much that they need to increase the requirements by like 3x. ...Click here to view this comment. |
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#19. Posted on May 22, 2008 04:15 PM. Hold on a second... My computer says it has 254 MB RAM... Wtf... -.- ... Click here to view this comment. |
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#20. Posted on May 21, 2008 12:20 PM. Those minimum requirements better stay the same, or I swear, I'll kill someone! I'm still stuck with crappy 256MB RAM. ...Click here to view this comment. |
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#21. Posted on May 20, 2008 01:23 PM. Happy birthday?! O_o ... Click here to view this comment. |
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#22. Posted on May 19, 2008 12:34 PM. I hope that they're like the first Starcraft and not like Warcraft. I don't like the idea of all the heroes having unique powers and abilities, seeing as how they're just normal people with more important roles.. ... Click here to view this comment. |
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#23. Posted on May 14, 2008 12:46 PM. Why did you reverse the j? I think this looks better: | | | | \_ / ![]()
WHOA!! AHHH IT RESERVED!! AHH!!! ...Click here to view this comment. |
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#24. Posted on May 12, 2008 12:25 PM. Too plain and the expos are way to easy to control. --AVERAGE-- ... Click here to view this comment. |
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#25. Posted on May 10, 2008 08:32 AM. aww the tags didn't work ...Click here to view this comment. |
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#26. Posted on May 10, 2008 08:32 AM. This is disgustingly horrible. Just horrible. <b>P R E T T Y B A D</b> ... Click here to view this comment. |
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#27. Posted on May 10, 2008 08:29 AM. Mains are <i>way</i> too small, you should add 1 or 2 more minerals to the 2nd expo and maybe take away that vespene geyser. Over all, I think this map may be a bit too small and cluttered for a 4-player map. Looks nice though!
aww the tags didn't work =[ ...Click here to view this comment. |
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#28. Posted on May 08, 2008 12:31 PM. Yeah right. There's no way in hell that game could come out in seven months... ... Click here to view this comment. |
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#29. Posted on May 07, 2008 06:11 PM. Seriously, how can you moderators approve maps like this?! ... Click here to view this comment. |
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#30. Posted on May 06, 2008 05:00 PM. Hmm not bad, but the natural and expo should be closer. Also might wanna add 1 or 2 more minerals to each expo. Tanks will rape the middle expos though... --GOOD-- ... Click here to view this comment. |
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#31. Posted on May 03, 2008 03:14 PM. Having to fly to another's base SUCKS. It just completely sucks! Make a path to get ground units through. Also, all the mineral lines except for the mains' are horrible! Please fix those! --AVERAGE-- ... Click here to view this comment. |
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#32. Posted on May 03, 2008 03:11 PM. Comments...? o.0 ... Click here to view this comment. |
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#33. Posted on May 03, 2008 09:23 AM. If a person places siege tanks on the cliff above the natural, say bye-bye to all the workers... But I still like it!
--GOOD-- ...Click here to view this comment. |
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#34. Posted on May 02, 2008 03:31 PM. p1's minerals are on low ground -.- have more minerals AND A GEYSER for the natural have more minerals and NO GEYSER at the expo there's no room at the bottom of the ramp...make more room -.- workers on the middle expos will get raped form tanks on the other side the only way to get to the other base is too fly... bad idea... -.- --AVERAGE-- ... Click here to view this comment. |
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#35. Posted on May 02, 2008 03:20 PM. Niiicee terrain! I wish I knew how to do that... ...Click here to view this comment. |
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#36. Posted on May 01, 2008 12:52 PM. Red's main is definitely too small, and is it just me, or is the expo closer to the main ramps than the natural is? ... Click here to view this comment. |
#37. Posted on May 01, 2008 12:47 PM. Damn man, this is really pitiful... Chokes are too big, symmetries bad, and...yeah..
--BELOW AVERAGE--
Sorry. :\ ...Click here to view this comment. |
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#38. Posted on May 01, 2008 12:45 PM. I like the design, but there a some things wrong with the map. MAKE SURE YOUR FIRST EXPO HAS GAS...AND DON'T PUT IT ON HIGH GROUND WITHOUT A RAMP!!!!! That's just really bad. :\ Also, the raised jungle and high dirt that surrounds the bases will make it REALLY easy for siege tanks to kill the workers. ... Click here to view this comment. |
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#39. Posted on May 01, 2008 12:43 PM. Oh, my god... This is just...ehh... Seriously, it's not that hard to make bases the same size. -.- Also, you want the center to be open for fighting, but this center is just horrible! --AVERAGE-- ... Click here to view this comment. |
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#40. Posted on May 01, 2008 12:41 PM. Don't just leave vespene geysers alone without any minerals next to it. Move the geyser that's at the bottom of the high platform to the top, along with the minerals. ... Click here to view this comment. |
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#41. Posted on May 01, 2008 12:39 PM. Make sure that Terran players can't place siege tanks on those cliffs that surround the mains. That could end badly. D: ... Click here to view this comment. |
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#42. Posted on April 28, 2008 04:11 PM. O_O And I had almost lost hope in the sc.org mappers... This map very eye-pleasing and, thank god, is not a money map. I'm so glad your minerals are placed nicely. --GOOD-- ... Click here to view this comment. |
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#43. Posted on April 28, 2008 02:55 PM. jello....wth... You give a person a good when you think their map is god, and you give people good when it's "sloppy." -.- There are a bit too many minerals at the expos...take out like 2-4 minerals from each expo. Also, those chokes are siege tank paradise. Make the cliffs thin enough so that tanks can't get on it. --AVERAGE-- ... Click here to view this comment. |
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#44. Posted on April 27, 2008 05:24 AM. Ok, well there's A LOT of minerals on this map. You might wanna take some expos out. Also, try to rearrange the minerals. Some are either hard to get to, or they're just placed really badly. --AVERAGE-- ... Click here to view this comment. |
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#45. Posted on April 26, 2008 11:41 AM. Why is blue's vespene geyser so far away from his start locations? ... Click here to view this comment. |
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#46. Posted on April 23, 2008 01:58 PM. MOTHER FUCKER! Those damn sprites scared the [i]SHIT[/i] outta me! ....fucking tags didn't work... -.- ... Click here to view this comment. |
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#47. Posted on April 17, 2008 03:58 PM. DaEliminator didn't post that first comment... -.- ... Click here to view this comment. |
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#48. Posted on April 17, 2008 03:57 PM. Eh, the Infested Kerrigan side looks good, but the Sarah Kerrigan side is crappy. :\ ... Click here to view this comment. |
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#49. Posted on April 14, 2008 03:27 PM. You could have exactly made the terrain an "X"... This should be called "+ Defense". You could have actually made the terrain an "X"...*** sorry for my retarded spelling. ... Click here to view this comment. |
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#50. Posted on April 14, 2008 03:24 PM. It this another version of "The Thing"? ... Click here to view this comment. |
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#51. Posted on April 13, 2008 10:50 AM. This map is too tight, so I would suggest taking out all the big doodads and adding only little ones. ... Click here to view this comment. |
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#52. Posted on April 12, 2008 02:42 PM. Paths are too small, and this is 10x more than Tank Heaven. It's like "Oh look, there's an ant on the ground" <SPLAT> (The tank is a human and the poor units in the little pathways are ants.) ... Click here to view this comment. |
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#53. Posted on April 10, 2008 05:24 PM. Paths are also really small in this map too. ... Click here to view this comment. |
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#54. Posted on April 10, 2008 05:23 PM. Eh, the mineral lines are iffy, and some paths may be too small. -AVERAGE- ... Click here to view this comment. |
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#55. Posted on April 08, 2008 01:33 PM. It's so plain, you only used 1 type of mineral, and you made it a MONEY MAP! WHY?! ... Click here to view this comment. |
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#56. Posted on April 08, 2008 01:31 PM. Don't block paths with minerals. That's really gay. ... Click here to view this comment. |
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#57. Posted on April 08, 2008 01:31 PM. Oh dear god. Take out ALL of the minerals in the middle, then we'll talk. ... Click here to view this comment. |
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#58. Posted on April 08, 2008 01:30 PM. Eh, your mineral placement has gotten a little better, but it's still not great. Also, this map is too cramped. Most of the pathways are really small. I'll give a GOOD. ... Click here to view this comment. |
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#59. Posted on April 08, 2008 01:28 PM. Mains have way too many minerals and there is absolutely NO space to walk around. I would suggest making the four high snow areas insanely smaller, or just take them out. ... Click here to view this comment. |
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#60. Posted on April 07, 2008 03:48 PM. Jesus Christ! My jaw drops any time I see your fan art! GOD DAMN THIS IS SO GOOD! It was my background for such a long time!! ... Click here to view this comment. |
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#61. Posted on April 07, 2008 03:42 PM. mmm, this makes a sexy background. ... Click here to view this comment. |
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#62. Posted on April 06, 2008 03:57 PM. "having played the game with this new dynamic..." I hate you. ... Click here to view this comment. |
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#63. Posted on April 06, 2008 05:51 AM. I'm not insulting your map. I'm just trying to help you get better. Jeez... ... Click here to view this comment. |
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#64. Posted on April 06, 2008 05:46 AM. Yeah, seriously. Does anybody have any idea of what the requirements for SC2 will be? ... Click here to view this comment. |
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#65. Posted on April 02, 2008 12:42 PM. Yeah, I know I put a lot of doodads. I like to think of it as my 'signature'. ...Click here to view this comment. |
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#66. Posted on April 02, 2008 12:41 PM. There's almost no room to build because of all the ruins. Also, there are barely any expos. All you have are places with one or two or 20 minerals in that area. ... Click here to view this comment. |
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#67. Posted on April 02, 2008 12:37 PM. There should only be one entrance. Have to more than one makes it too hard to defend. This map actually looks really nice, but there are some bad things. The mains are too small and the mineral placement is bad. Don't have straight minerals; have them is a good design but make sure that they're all close together. Also, that maze like thing at the entrances of the base are really bad. If a terran player placed siege tanks on the high platforms, any ground unit would get raped. ... Click here to view this comment. |
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#68. Posted on April 02, 2008 12:36 PM. Have the minerals closer together. And btw, those sprites are annoying as hell. Do you use SCMDraft 2? If you do, click on Scenario, then on 'Randomize Minerals'. That'll change the appearance of your minerals so that it'll look better. ... Click here to view this comment. |
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#69. Posted on April 01, 2008 04:34 PM. lmao, I swear to god, if this is real, it's gonna be the gayest piece of crap that I've ever seen! ... Click here to view this comment. |
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#70. Posted on April 01, 2008 02:51 PM. I'm sorry, but this is complete crap. WAY WAY WAY WAY WAY WAY WAY!! too many minerals at main, there's no other expos, and the whole map is tank rape. --PRETTY BAD-- sorry :\ ... Click here to view this comment. |
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#71. Posted on April 01, 2008 12:32 PM. Yes, the Xel'Naga temple would disappear, but that's why you play it under Use Map Settings. ...Click here to view this comment. |
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#72. Posted on March 31, 2008 04:48 PM. Too many minerals. Take away at least 1-3 minerals from each base. ... Click here to view this comment. |
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#73. Posted on March 31, 2008 04:44 PM. Even if this is your first map, you can do better than that! Well at least it's not a crazy money map... ... Click here to view this comment. |
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#74. Posted on March 31, 2008 04:41 PM. Mineral lines are boring, and it needs decoration!! ... Click here to view this comment. |
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#75. Posted on March 31, 2008 04:40 PM. This is a nice map, but it's really easy to get both expos on both sides of the map. That'll cause a lot of rushing..I think.. ... Click here to view this comment. |
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#76. Posted on March 31, 2008 04:38 PM. Well actually, is the geyser is on the left or top part of the base, it'll only take 3 workers to mine efficiently, but if it's on the right or bottom part of the base, it'll take 4 workers to mine efficiently. Also, try to make your minerals look a bit more natural. Having them in straight lines looks...kinda gay.. And really, this map is nice and all, but it's not amazing or exceptional. Sorry. ... Click here to view this comment. |
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#77. Posted on March 31, 2008 04:35 PM. ....................... ......................... ................ ... Click here to view this comment. |
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#78. Posted on March 31, 2008 04:34 PM. For a four player map, this doesn't have enough resources for a protoss player to build up to a carrier. ... Click here to view this comment. |
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#79. Posted on March 31, 2008 04:31 PM. Don't have your minerals in a triangle formation. That look REALLY bad. Also, go to http://www.panschk.de/mappage/maplist.php?orderby=mapname&PHPSESSID=9e36bd58652fe319e88142f5232e9232 to get inverted ramps. wow, that link look like a piece of crap. I'll try that again: http://www.panschk.de/mappage/maplist.php?orderby=mapname&PHPSESSID= 9e36bd58652fe319e88142f5232e9232 ... Click here to view this comment. |
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#80. Posted on March 31, 2008 04:28 PM. The creep colonies are there to help Zerg get a quicker start (I think). illisid, this is one kickass map. ...Click here to view this comment. |
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#81. Posted on March 31, 2008 04:26 PM. Well I know that there should be a lot of minerals for 3vs3, but don't have a couple of expos with a billion minerals. Have a lot of expos with a couple of minerals. ... Click here to view this comment. |
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#82. Posted on March 31, 2008 04:26 PM. Hey, I know that I look like an ass, but everything I'm saying is true. It may look good to you, but if you compare it to maps used in contests (Python, Longinus, etc), your map really looks like a piece of shit. No offense. ... Click here to view this comment. |
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#83. Posted on March 30, 2008 05:56 AM. Hooollyyy shhiiittt... ... Click here to view this comment. |
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#84. Posted on March 30, 2008 05:39 AM. It's TOO simple. ...Click here to view this comment. |
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#85. Posted on March 30, 2008 05:20 AM. This game is kickass! ...Click here to view this comment. |
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#86. Posted on March 30, 2008 05:19 AM. You're mineral placement sucks, as always. Also, don't put player 4 in the middle. That player will get caught up in all the massing and probably get raped. ... Click here to view this comment. |
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#87. Posted on March 30, 2008 05:16 AM. This one's not THAT bad, but work on your mineral placement! There's way too many at the mains, and they're horribly placed. ... Click here to view this comment. |
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#88. Posted on March 30, 2008 05:15 AM. Money maps suck. ... Click here to view this comment. |
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#89. Posted on March 30, 2008 05:14 AM. Tank/Reaver drop rape. ... Click here to view this comment. |
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#90. Posted on March 30, 2008 05:12 AM. Uhhh wow... Okay well, first of all, you're mineral placement SUCKS. Have them closer together for faster mining. Also, I would suggest having about 6-7 minerals in your main, and 8-9 minerals in your expos. Also, try to round out some of the terrain. Some parts are blocky and it looks noobish... ... Click here to view this comment. |
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#91. Posted on March 24, 2008 09:38 AM. I never liked the Queen, and I still don't. I like the idea of sunken and spore colonies better. ... Click here to view this comment. |
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#92. Posted on March 19, 2008 05:13 PM. Yeah I don't like the Hatchery. I think it's pretty kickass that the drones don't have to go into extractor to get gas. They just walk up to it and collect it. ... Click here to view this comment. |
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#93. Posted on March 19, 2008 08:56 AM. Wow... The Hydralisk and Queen are sooooooooooo ugly! (and not in a cool way) I don't even understand how the Queen can fly with a body like that. Ooooooohhh, forget the last part of my comment. I've really gotta learn to read... ... Click here to view this comment. |
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#94. Posted on January 29, 2008 01:03 PM. I don't think he had hair in the first StarCraft and StarCraft: BroodWar. Wasn't it just shaved off? ... Click here to view this comment. |
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#95. Posted on January 28, 2008 01:53 PM. I did... I put INSTALL.EXE into my starcraft folder and renamed it to BroodWar.mpq. ... Click here to view this comment. |
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#96. Posted on January 26, 2008 07:41 AM. Wow, I'm such a noob... I put INSTALL.EXE into my Starcraft foler (C: StarCraft...I know, it should be in the Program Files, but for some reason, it's not) and I renamed it to "BroodWar.mpq" but when I tried to play the game, it came up with that same "No disk in drive" message. ...Click here to view this comment. |
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#97. Posted on January 22, 2008 06:39 PM. I have a question... If you wanted to be part of the SC.org staff, is it like a real job where you would have to apply, or does somebody just ask you if you want to be a mod? ... Click here to view this comment. |
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#98. Posted on January 22, 2008 05:08 PM. How do you go into your StarCraft CD and copy INSTALL.EXE? ... Click here to view this comment. |
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#99. Posted on December 16, 2007 11:16 AM. Who's Schwitzer? :/ ... Click here to view this comment. |
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#100. Posted on December 13, 2007 05:37 PM. It's a water Pokemon that is in newer games and...wait..why the hell do I even know this!? ... Click here to view this comment. |
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#101. Posted on December 02, 2007 10:56 AM. There's no ramp at the bottom right corner temple... ... Click here to view this comment. |
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#102. Posted on November 23, 2007 01:13 PM. The mineral placement is REALLY bad, and you shouldn't have just 1 player on high terrain. -AVERAGE- ... Click here to view this comment. |
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#103. Posted on November 13, 2007 01:54 PM. The sentences are almost like fragments. None of them describe anything. ... Click here to view this comment. |
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#104. Posted on August 20, 2007 08:14 AM. QUESTION!!!!! In this map, you have 2 AI scripts for some of the Zerg so that they can mine in different places. In a map I made, I did the same thing, when I play the map, the Zerg run all over the map and mess everything up!!!! ... Click here to view this comment. |
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#105. Posted on August 19, 2007 07:39 PM. I meant to say, "I actually TRY..", not, "saying, actually TRY.." ... Click here to view this comment. |
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#106. Posted on August 16, 2007 06:12 PM. What are you talking about when you say, "Factual errors"? I'm not some nerd who sits there all day and analyzes the Brood War storyline and learn all that crap. I'm just trying to write a story based off of what I know and I'm just trying to get some feedback so that I can get better. All that crap like what you wrote is pointless and it's not even anywhere near being good feedback. I've heard that you're an amazing writer, so why can't you give me some amazing feedback? ... Click here to view this comment. |
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#107. Posted on August 16, 2007 05:56 PM. lol... No, I'm fine, thanks. I'm just saying, actually TRY on my stories like "Duran's Hybrid", but I only get Averages on them. ...Click here to view this comment. |
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#108. Posted on August 10, 2007 07:45 AM. wow...the only story that I'm not actually serious about is the one that gets a good...wtf.. ... Click here to view this comment. |
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#109. Posted on August 10, 2007 07:24 AM. This is a fun map, but I have a question... How do you kill the hives with like two battle cruisers and five wraiths?! ... Click here to view this comment. |
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#110. Posted on August 09, 2007 07:28 AM. It's nicely detailed, but some of the expos have more minerals than the mains do... Also, the minerals don't look like they've been sorted evenly (a lot of places just have one mineral type). If you're using SCMDraft 2, you might want to do to "scenario" and click on randomize minerals (if you didn't already do that...). I also like the doodad placement. ... Click here to view this comment. |
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#111. Posted on August 06, 2007 11:02 AM. wow...as jim gets older, he GROWS more hair?? He was bald in the first two games. Also, his voice makes him sound like a redneck... ... Click here to view this comment. |
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#112. Posted on August 05, 2007 10:17 AM. lol..thanks.. I didn't think people would actually take this serious, but sure, I guess I'll write more. ... Click here to view this comment. |
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#113. Posted on August 03, 2007 07:08 PM. wow...your the same age as me.. that's scary... mostly coz you write so much better that me ...Click here to view this comment. |
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#114. Posted on August 03, 2007 06:53 PM. [b]wow...i'm ashamed to be the author of this story[/b] ![]()
....
i don't understand how to make letters bold and italicized... ...Click here to view this comment. |
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#115. Posted on August 03, 2007 06:43 PM. lol wow...my story must look pretty stupid with the "[bold]" and "[/bold]" things... but i thought that's how you make bold letters.. ...Click here to view this comment. |
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#116. Posted on August 03, 2007 06:12 PM. ok, note to self: I SUCK AT STRATS! NEVER AGAIN SHALL I TRY TO CREATE A STRATEGY TO HELP SC PLAYERS FOR THE BETTER! there we go ...Click here to view this comment. |
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#117. Posted on August 03, 2007 05:39 PM. I like the doodad placement! ... Click here to view this comment. |
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#118. Posted on August 03, 2007 08:44 AM. Blue doesn't have a ramp leading into the minerals like red does.... ... Click here to view this comment. |
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#119. Posted on August 03, 2007 07:44 AM. why do you put an "n" after every name? ... Click here to view this comment. |
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#120. Posted on August 03, 2007 07:42 AM. The expos don't seem big enough to hold anything more than a cc/nexus/hatchery... ... Click here to view this comment. |
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#121. Posted on August 01, 2007 08:37 PM. ENTER THE TORRASQUE!! ... Click here to view this comment. |
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#122. Posted on August 01, 2007 07:00 PM. jesus christ ya think you could have made that picture any bigger!? ... Click here to view this comment. |
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#123. Posted on August 01, 2007 06:58 PM. zomg total pwnage from 'toss. I swear, terran is gonna suck ins sc2, which means I'm gonna suck ![]() ![]()
are those terran units in picture 4 flying?!
are they flying... or am I just retarded?!** ...Click here to view this comment. |
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#124. Posted on August 01, 2007 06:09 PM. can you only make an obs gave if you set it to "melee with observers" before you make the map? ... Click here to view this comment. |
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#125. Posted on August 01, 2007 07:07 AM. oh ... Click here to view this comment. |
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#126. Posted on August 01, 2007 07:05 AM. Gahhh!! I'm so mad! I don't have Starcraft original, but BW somehow worked on my computer so I can't go online because I don't have a CD key ...Click here to view this comment. |
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#127. Posted on July 25, 2007 06:12 AM. what do you mean? ... Click here to view this comment. |
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#128. Posted on July 06, 2007 02:52 PM. You forgot the strike force?!?!!? PB PB PB PB!! ... Click here to view this comment. |
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#129. Posted on July 06, 2007 02:43 PM. gahhh... i posted 2 maps on this site at least a month ago, and nothing has happened with them!!! what's with that?!?! ... Click here to view this comment. |
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#130. Posted on July 02, 2007 08:18 AM. yeah..your last parts true... i could have written that in the comments part as soon as i posted it.. oh well ... Click here to view this comment. |
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#131. Posted on June 28, 2007 01:48 PM. wow...this story sucks...lol ... Click here to view this comment. |
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#132. Posted on June 24, 2007 01:36 PM. Is InsaneExecutor a girl?? o.O ... Click here to view this comment. |
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#133. Posted on June 24, 2007 01:33 PM. Okay... why is his head the size of a kidney bean, but his arms are the size of watermelons?? ... Click here to view this comment. |
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#134. Posted on June 24, 2007 01:27 PM. I would have read this, but it was too smooshed together. I'm sure it's a good story, but when you start new paragraphs, put at least one space between each paragraph to make it easier and clearer to read. ... Click here to view this comment. |
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#135. Posted on June 24, 2007 01:23 PM. cool idea and map. but to make it more fair, you should have given red some units to start of with and made this game UMS. I mean, if somebody inhabits a mountain, they have to already have stuff there, right? ... Click here to view this comment. |
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#136. Posted on June 24, 2007 01:19 PM. ooooo pretty mapp ... Click here to view this comment. |
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#137. Posted on June 24, 2007 11:26 AM. you're never going to find minerals in real life in a perfect line.. you gotta scatter them.. it makes the map look cooler and more realistic.. ... Click here to view this comment. |
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#138. Posted on June 24, 2007 11:18 AM. Try to center the resources... Its looks better and gives you more space to build around your cc/nexus/hatchery ... Click here to view this comment. |
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#139. Posted on June 24, 2007 11:11 AM. What is with you people who think that everyone that gets an exceptional voted for themselves?? It's so annoying and retarded... ... Click here to view this comment. |
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#140. Posted on June 24, 2007 07:41 AM. "This map was designed to be a" ..... A what?? ... Click here to view this comment. |
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#141. Posted on June 24, 2007 07:28 AM. This is a really cool idea. lol... the stacked missile turrets look so funny! ... Click here to view this comment. |
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#142. Posted on June 24, 2007 07:24 AM. To me, it looked like there were more doodads around players 1,3, and 4's start location than there were around player 2's start location. Also, I don't think it's a good idea to put lots of doodads around mains because the players won't be able to build things near each other. Every thing would have to scattered... ... Click here to view this comment. |
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#143. Posted on June 24, 2007 07:12 AM. lmao ... Click here to view this comment. |
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#144. Posted on June 24, 2007 07:03 AM. how is this famine?? there's so many minerals and gas. ... Click here to view this comment. |
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#145. Posted on June 24, 2007 05:51 AM. Dammmmnnnnn... that an awesome map.. perfectly even... ... Click here to view this comment. |
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#146. Posted on June 24, 2007 05:33 AM. ok.. for those of you who laugh when it gets hurt by glass.. i don't know why i put that there.. let's just say.. ummm... let's just say that the hybrid is retarded.. ok? ... Click here to view this comment. |
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#147. Posted on June 22, 2007 06:30 AM. yeah i did.. but when i posted the other one, the page went to a white screen so i thought it didn't go through so i posted it again but it said it needed a different name so i did that. i then realized that the story actaully had been sent.. ... Click here to view this comment. |
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#148. Posted on June 19, 2007 06:24 PM. Clever idea that you and your brother made up, but you need to try to balance the map a little more so that it benefits both players. ... Click here to view this comment. |
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#149. Posted on June 19, 2007 06:11 PM. It's a good map for REALLY new players, but it looks too easy to get to the other base. You can just walk straight down to the other base since there's nothing in the way... Also, you should try to put more cliffs or obstacles in the middle so that you can plant units there and make the walking ground units slow down... ... Click here to view this comment. |
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#150. Posted on June 19, 2007 05:57 PM. icephantom... come on... this was done on MS paint.. it looks incredible for that something done on that crappy program... ... Click here to view this comment. |
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#151. Posted on June 19, 2007 05:49 PM. Looks nice and seems like a fun map to play on. Lol... when I looked at the map on the mini-map, it looked like it had been cut out of a larger map. If would be awesome if you added more players. A small map with tons of units means constant action and fun.
oops... I meant to say "IT would be awesome..." not "IF would be awesome.." ...Click here to view this comment. |
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#152. Posted on June 19, 2007 05:43 PM. The map looks pretty cool, but I don't think there is enough space to expand your base... Also, you have all those minerals, but there isn't enough space around them to actually build anything. ... Click here to view this comment. |
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#153. Posted on June 11, 2007 12:51 PM. Oh yeah.... that's why rines and bats get faster when they stim... lol... that was a stupid mistake
Ganthridor... I wasn't saying that there's just one hybrid, I was just writing about one of them in this story.
And just for everybody, the ghost-medics aren't supposed to be ghosts with medical talent, they're just supposed to be regular medics that have physic powers. ...Click here to view this comment. |
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#154. Posted on May 30, 2007 01:02 PM. Wow... this looks just like your zealot picture... you really know how to impress people. ...Click here to view this comment. |
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#155. Posted on May 30, 2007 12:46 PM. Damn I can't wait to get this game!! This is if I can... Sadly, I doubt my parents will let me get it. ...Click here to view this comment. |
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#156. Posted on May 08, 2007 01:12 PM. what program did you use for this? because i made a comic on ms paint and that's a bmp image so I can't post it on here.... ... Click here to view this comment. |
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#157. Posted on May 07, 2007 04:14 PM. Which in-game movie is this based off of? ... Click here to view this comment. |
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#158. Posted on May 06, 2007 09:41 AM. I like it but the only thing that I think is wrong with it is that Zealots don't just have a thing at the end of their arm that lets the psi blade come out. It has a hand that has something on top of it to let the psi blade out. ... Click here to view this comment. |
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#159. Posted on May 06, 2007 03:55 AM. oops.. i meant to say approved, not improved.. i know, im retarded.. ... Click here to view this comment. |
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#160. Posted on May 05, 2007 09:16 AM. what's a gosu? ... Click here to view this comment. |
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#161. Posted on May 04, 2007 01:31 PM. Damn it... I put a map on this site the same I put this on here (a week ago) and it still hasn't been improved... Wtf... ... Click here to view this comment. |
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#162. Posted on May 03, 2007 05:35 PM. How do people make 3D drawings like this? ... Click here to view this comment. |
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#163. Posted on May 03, 2007 05:31 PM. Best Fan Art I've ever seen. Nice job. ... Click here to view this comment. |
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#164. Posted on May 03, 2007 05:26 PM. I can't download the map... 404 Error Sorry, that document could not be found. File: class.download.php, Line: 64 Damn... I hate that stupid error. ... Click here to view this comment. |
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#165. Posted on May 03, 2007 02:20 PM. The wings look cool, but the body color looks stupid. Kerrigan isn't pink, she's a dark greenish color. ... Click here to view this comment. |
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#166. Posted on May 02, 2007 04:59 PM. yeah i know. this story kinda sucks... ... Click here to view this comment. |
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#167. Posted on May 01, 2007 04:15 PM. ehh..it looks like a spider.. but it's still good! ... Click here to view this comment. |
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#168. Posted on May 01, 2007 01:27 PM. mother fucker... now it's over 11 episodes that i can't see! wtf?! ... Click here to view this comment. |
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#169. Posted on May 01, 2007 01:27 PM. 9 EPISODES!! ... Click here to view this comment. |
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#170. Posted on May 01, 2007 01:26 PM. WTF... I haven't been able to see the last 8 episodes.. ... Click here to view this comment. |
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#171. Posted on April 30, 2007 04:51 PM. Meh... it's okay.. ... Click here to view this comment. |
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#172. Posted on April 30, 2007 04:44 PM. LOL VERY NICE!! ... Click here to view this comment. |
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#173. Posted on April 30, 2007 04:40 PM. Aww... Biggs is dead..
...jk... ...Click here to view this comment. |
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#174. Posted on April 30, 2007 04:36 PM. HOLY SHIT THAT'S AWESOME! LOL! ... Click here to view this comment. |
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#175. Posted on April 30, 2007 03:14 PM. uhh.. I guess I'm an idiot... I don't understand... I know that Kerrigan died, but what does that have to do with Raynor? And why is it so deep? ... Click here to view this comment. |
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#176. Posted on April 29, 2007 06:06 AM. I don't get it... ... Click here to view this comment. |
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#177. Posted on April 23, 2007 12:44 PM. Sorry that my story starts off kinda like yours. But believe me, I didn't read it and copy it... I just thought it would be a good start for my story. ... Click here to view this comment. |
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#178. Posted on August 20, 2006 05:28 AM. lol.. this strat is pretty obvious... and worldcomunist is right. focusing everything on your cannons is stupid. if they make wraiths or mutas or something, your screwed. ... Click here to view this comment. |
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#179. Posted on August 20, 2006 05:22 AM. It's actually a pretty good stratagey for people who haven't played the game for a long time... I just think that I didn't write it well... ... Click here to view this comment. |
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#180. Posted on July 25, 2006 01:42 PM. yeah... that's an obvious strategy for noobs who adore cannons... ... Click here to view this comment. |
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#181. Posted on July 25, 2006 01:25 PM. Aren't the Terran forces with the Protoss?????????????? Pretty funny... I just don't understand it.... ... Click here to view this comment. |
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#182. Posted on July 25, 2006 01:16 PM. Not bad.... it looks a lot like the starcraft medic and it has most of the little details that you can only see by the little green drawing of it on the bottom of the screen. ... Click here to view this comment. |



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And besides, StarCraft's graphics may be better than Warcraft's, but not so much that they need to increase the requirements by like 3x. ...
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WHOA!! AHHH IT RESERVED!! AHH!!! ...
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