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FlyingHat
Starcraft.org User
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The following are comments posted by this user:

#1. Posted on October 18, 2007 06:00 PM.
I agree with the above. This isn't a TC, this sucks ass, crashes a lot, and how the hell did this get here? I'm being harsh but this is a really bad custom. ...
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#2. Posted on October 18, 2007 05:50 PM.
oOoOoOoh greeen..... Not too bad, I like green mins . -Good- ...
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#3. Posted on October 18, 2007 05:49 PM.
If mods were meat this mod would be a dry bone. I expected plenty more from this even if this is your first mod. I don't know how the mod relates to it's title because nothing exactly "developed". I'm giving this a below average because there are so few changes and little effort :/ . ...
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#4. Posted on September 30, 2007 03:26 PM.
This gave me a few chuckles, it's also very clean, and you can see the joke if you read this once or twice. I like your style. -EXP- ...
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#5. Posted on September 25, 2007 05:08 PM.
This mod is amazing. I love the photon rain effect. You showed the modding community what is possible with iscript ...
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#6. Posted on September 25, 2007 05:05 PM.
Oh yeah.... Mind telling us all a small preview of your mod? The crashes might be caused by the SC AI, you can fix that by adding a blank AI to your mpq. It might fix the problem, but the computer wont do anything in single player. ...
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#7. Posted on September 21, 2007 06:43 PM.
Not good, and you might want to add capital letter at the front of your sentences. ...
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#8. Posted on September 21, 2007 06:42 PM.
Not exactly good. I tried the mod and all I saw was a bunch of datediting. Also, you cant expect the SCV to fly using only datediting, you need some iscripting and a little bit of .grp editing. I wouldn't reccomend making units with no supply because there is a sprite limit to maps. ...
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#9. Posted on September 12, 2007 05:25 AM.
Uhhh... Ok Lets see, Red try to ignore these two guys. This is a minor mod, no name changes whatsoever. You might want to add actual name changes rather than rigging the zealot and calling it Fenix. If you want to make heros built in place of regular units, take up grafting. Sorry for the double post, but I want to say that you did ok. You got the stats right and put in the right portraits. ...
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#10. Posted on August 20, 2007 02:18 AM.
Holy cow. This is really freaking sweet. ...
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#11. Posted on August 02, 2007 09:50 AM.
Can't really see whats fighting what. I'm giving it a good. ...
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#12. Posted on August 02, 2007 09:49 AM.
Looks good to me. It kinda looks like a big block of metal though. ...
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#13. Posted on August 02, 2007 09:47 AM.
Looks kinda blocky and the colors of the tank looks like its leaning to industrial rather than futuristic. But the detail gives it a exceptional. ...
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#14. Posted on August 02, 2007 09:44 AM.
It's so perfect it almost looks stolen! Exceptional! ...
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#15. Posted on August 02, 2007 09:42 AM.
That is ownage for a first. Although they're kinda bulky and short, if they looked a bit more crude it would make the render look much better. -Good- Wonder what will happen to them when they meet a bunch of lurkers? ...
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#16. Posted on August 02, 2007 09:30 AM.
That is one scary probe 0.o ...
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#17. Posted on August 02, 2007 09:29 AM.
Haha this made me fall off my chair! -Exp- ...
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#18. Posted on July 10, 2007 07:33 PM.
Yellow minerals....yummm.... ...
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#19. Posted on July 10, 2007 07:27 PM.
In the name of Peter Griffin I say Freakin Sweet! ...
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#20. Posted on July 10, 2007 07:26 PM.
I tried at B.Net and it was great! I loved the map and I loved the switching! ...
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#21. Posted on July 09, 2007 04:27 PM.
I loved it! Maybe your next one could be on the other races! ...
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#22. Posted on July 09, 2007 04:21 PM.
I liked the sketch, great foliage, and like NastyApe said a few perspective issues. ...
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#23. Posted on July 07, 2007 10:18 AM.
Just fiz the marines by putting 1 for their production time. ...
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#24. Posted on July 05, 2007 04:45 PM.
The new tweaks you added gave an extra kick of humor to it. ...
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#25. Posted on July 05, 2007 04:42 PM.
This map really lit up my day! -Good- ...
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#26. Posted on July 05, 2007 04:38 PM.
Seriously could've taken out the genitals, I mean what is going on in your mind? -PB- <=== There should be a vote lower than this. >=[ ...
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#27. Posted on July 05, 2007 04:34 PM.
"Coherence, Intelligence, Spelling. ^^^ You - need - to - work - on - these ^^^" -NoviceZerigan- Agreed. I didn't understand #11 or 12 and this is a obvious strat that can be killed off with a marine or zealot rush. ...
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#28. Posted on July 04, 2007 06:51 PM.
Now we all know what our vultures experience while scouting/harrasing. ...
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#29. Posted on July 04, 2007 06:39 PM.
I vote........................Good Where did the cloak go? ...
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#30. Posted on July 04, 2007 06:37 PM.
To me it looks like a small city with a tree growing on top of a hill. ...
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#31. Posted on July 04, 2007 06:34 PM.
This lit up my day. =) -Good- ...
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#32. Posted on July 04, 2007 06:31 PM.
Everything you said is true, but EMPing a whole carrier fleet met with goliaths (or wraiths) is priceless. ...
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#33. Posted on July 04, 2007 06:24 PM.
"Photon cannons suck. They have limited range, can't move and cost a lot." Umm how do you hold off an early lurker atack? "Next I would get dts. They make a good attack force and kill marines, zerglings and miners." A bit ironic, cause I'm sure some photon cannons can help a lot against a DT assault. ...
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Do you enjoy watching StarCraft games played between pros?
Yes
(55%, 72 votes)
Yes  - 72 votes (55%)
No
(11%, 14 votes)
No - 14 votes (11%)
I don't watch enough to be able to form an informed opinion, really
(35%, 46 votes)
I don't watch enough to be able to form an informed opinion, really - 46 votes (35%)