Intranetusa
Starcraft.org User
Send a message to Intranetusa.
The following are documents submitted by this user:
| # | Document | Channel |
| 1 | Commando Operations I v1.0 | Maps |
| 2 | Trojan War 1.0 | Maps |
| 3 | Trojan War 2.0 | Maps |
The following are comments posted by this user:
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#1. Posted on April 01, 2008 12:25 PM. The reverse ramps are not very well created since they resemble cliffs...so sometimes you can't tell if they're ramps or cliffs. And the creep colonies are a bit strange for a melee map? Other than that, it's aesthetically pleasing and the terrain is nice. "Good" rating from me ... Click here to view this comment. |
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#2. Posted on April 01, 2008 12:22 PM. The reverse ramps look a bit strange, but it's an interesting touch. What's with the weird honeycomb terrain though? And 2 Xel Naga temples in melee? Wouldn't that disappear in non-UMS maps? Other than that, decent layout overall. A "Good" rating from me ... Click here to view this comment. |
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#3. Posted on March 25, 2008 07:57 PM. If you have downloaded and played this map, please leave any comments, suggestions, or feedback. ...Click here to view this comment. |
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#4. Posted on March 23, 2008 01:32 PM. Terran oriented, very cramped and a seige tank haven... Generic terrain but overall has an interesting look. I'll try it on UMS to see if there's any difference... ... Click here to view this comment. |
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#5. Posted on March 23, 2008 01:30 PM. Any comments? ... Click here to view this comment. |
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#6. Posted on March 11, 2008 09:00 AM. 1. burrowing ultras = bleh
2. hydras lost their signature head-plate = :'(
3. less zerg blood/bodies when they die = >.<
...Click here to view this comment. |
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#7. Posted on March 07, 2008 07:02 PM. fun map, let's play this on bnet with a fullhouse sometimes ... Click here to view this comment. |
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#8. Posted on March 05, 2008 08:54 PM. Umm, I still don't understand what you're trying to say. What format are you talking about? The map itself runs fine. If you're talking trying to open the map with an editor - you can't because the map is protected. ... Click here to view this comment. |
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#9. Posted on March 04, 2008 06:51 PM. What do you mean? ... Click here to view this comment. |
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#10. Posted on March 02, 2008 02:14 PM. this looks really really similar to your Tarsonis map, and has the same issues - cliffs and walls without ramps means it's mostly geared towards Terran combat, and is a seige tank's paradise. other than that, good map ... Click here to view this comment. |
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#11. Posted on March 02, 2008 02:10 PM. A lot of cliffs and walls without ramps...requiring heavy dropship use. proto is right, this is seige tank paradise. Other than that, it's a good map ... Click here to view this comment. |
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#12. Posted on February 29, 2008 08:07 PM. i havent played this with a lot of ppl, only 2v2 :/ Ill need to try with more ppl other than that, it's fun, but the sides are a bit unbalanced. I couldn't get the mod working however
Also you should work on a bigger map for your next version, the current map size is cramped.
the bridge and doodads are nice though ...Click here to view this comment. |
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#13. Posted on February 29, 2008 02:07 PM. @ jizion "I think that the SC zerg are cooler than the SC2 zerg from what we've seen so far. The old ones look more... icky. I think that the SC2 zerg just don't have that nastiness aura they should have." My thoughts exactly. SC2 has turned a malevolent biological species (Zerg) bent on galactic conquest into something resembling Saturday morning cartoons. ... Click here to view this comment. |
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#14. Posted on February 29, 2008 02:05 PM. Wow...only a single comment. :'( ... Click here to view this comment. |
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#15. Posted on February 24, 2008 07:53 PM. @AJ, I already know they have the cartoony Warcraft III graphics for SC2...but this purple dinosaur that's suppose to pass as an ultralisk...it's just too much. Blizzard should do better. Blizzard CAN do better. These cartoony pieces of crap really isn't in line with the "gritty" SC1 & SC2 cinematics. ... Click here to view this comment. |
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#16. Posted on February 22, 2008 08:26 PM. ^ I researched the problem on the starcraft forums. As it turns out, there is no solution to this problem since the units are being given to a non-existent player, making them hostile. http://www.warboards.org/showthread.php?p=578075#post578075 ... Click here to view this comment. |
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#17. Posted on February 22, 2008 08:52 AM. Yes, sorry, I forgot to mention this map requires all 3 players. I set players 1-3 and also I believe player 12 as permanently allied with each other. However, if there are no players for that slot, then I have no idea which faction gets the player 12 units (the mineral/NPC faction). So I'm not even sure how to correct it myself. ... Click here to view this comment. |
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#18. Posted on February 21, 2008 12:29 PM. so they have Barney dinosaurs from WoW now? ... Click here to view this comment. |
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#19. Posted on February 13, 2008 05:26 PM. If you have downloaded and played this map, please leave any comments, suggestions, or feedback. ...Click here to view this comment. |
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#20. Posted on February 11, 2008 05:07 PM. If you have downloaded and played this map, please leave any comments, suggestions, or feedback. ...Click here to view this comment. |
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#21. Posted on February 11, 2008 05:03 PM. DONT DOWNLOAD PLZ DELETE THIS ONE PLZ, srry, wrong version ... Click here to view this comment. |
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#22. Posted on February 11, 2008 01:20 PM. If you have downloaded and played this map, please leave any comments, suggestions, or feedback. ...Click here to view this comment. |
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#23. Posted on February 08, 2008 06:16 PM. Where is this night elf dancer? Are you talking about that woman who looks like infested kerrigan in the SC2 trailer? ... Click here to view this comment. |
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#24. Posted on January 26, 2008 09:12 AM. If you have downloaded and played this map, please leave any comments, suggestions, or feedback. ...Click here to view this comment. |
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#25. Posted on January 24, 2008 09:08 PM. DO NOT DOWNLOAD DO NOT DOWNLOAD SCHEDULED FOR DELETION ... Click here to view this comment. |
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#26. Posted on January 22, 2008 08:41 PM. Do not download this map please. Scheduled for deletion ^^ ... Click here to view this comment. |
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#27. Posted on January 22, 2008 08:29 PM. If you have downloaded this map, comments, feedback, or suggestions would be greatly appreciated. ^^ ...Click here to view this comment. |
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#28. Posted on January 20, 2008 04:03 PM. If you have downloaded this map, comments, feedback, or suggestions would be greatly appreciated. ...Click here to view this comment. |



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2. hydras lost their signature head-plate = :'(
3. less zerg blood/bodies when they die = >.<
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