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TeraByte
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The following are documents submitted by this user:
# Document Channel
1 Fastest Map Possible: Destroying Mineral Gatherers Strategies

The following are comments posted by this user:

#1. Posted on March 29, 2008 10:00 AM.
This glitch has been patched. Stacking units that can burrow cannot be done anymore. ...
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#2. Posted on March 23, 2008 08:58 PM.
Hmm, I think this strategy was meant for ZvP, the way he said he's "created the ulimate strategy against protoss." And pumping out zerglings is NOT a sure win strategy. What happens if he blocks the ramp with two zealots? Your zerglings will go in and die 2 at a time, really fast if there's ranged support from behind. What happens if the dude makes anti-lings (like archons)? Also, this strategy counts on the fact that your mass zerglings will defeat the opponent as he attacks you. ...
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#3. Posted on February 10, 2008 08:58 PM.
Definitely true, this strategy is ineffective against zergs late game. Early game, however, can still slow down a zerg. I did not mention that you can use the 6 reavers and 3 shuttles accompanied with corsairs because I am used to playing people who spam spores/sunkens/photons/turrets around their main, so much that there is no room to drop reavers. Or, if there is, there are so many photons/sunks the reavers die in no time. But you are right, taking out the main, if possible, is the best po ...
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#4. Posted on January 31, 2008 06:27 PM.
And what happens if they DO have detectors? Most protoss have photon cannons, most terrans would have turrets or teched to science vessels, and obviously, zergs have a million overlords. This strategy is for late-game (since arbitors are one of the last techs), and because it is for late-game, dark templars should not be recalled because by that time, most players will have adequate detection. ...
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#5. Posted on January 31, 2008 05:12 PM.
The mass marines tactic is a tactic that is very destructive in a money map such as fastest...if the enemy does not build the right units. Some big disadvantages are: high templars with their psionic storm, dark swarm, reavers, tanks in siege mode and mass battlecruisers. Also, this tactic is not as "newb" as it may seem. The sheer macro with the number of barracks and the number of marines is overwhelming, especially if you're planning to make the marines stim before engaging battl ...
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#6. Posted on January 31, 2008 05:06 PM.
He means behind the one mutalisk all your other mutalisks are following. And, another 2 counters are: archons (rarely built in fastest) and corsairs, both of which do splash damage. ...
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I don't watch enough to be able to form an informed opinion, really
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I don't watch enough to be able to form an informed opinion, really - 46 votes (35%)